Iskanje "esprit" (100)
Filtriraj
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
30 % popust
40 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
38 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
38 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
30 % popust
38 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
38 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
38 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
30 % popust
38 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
38 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
38 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
30 % popust
38 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
40 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
40 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
40 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
32 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
38 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
38 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
40 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
36 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
36 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
36 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
36 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
36 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
36 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
36 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
50 % popust
32 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
32 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
32 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
32 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
32 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
32 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
32 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
34 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
34 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
34 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
26 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
32 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
32 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
34 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
34 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
60 % popust
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
60 % popust
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
60 % popust
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
60 % popust
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
60 % popust
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
60 % popust
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
60 % popust
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
60 % popust
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
60 % popust
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
60 % popust
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
60 % popust
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
60 % popust
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
60 % popust
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
60 % popust
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
60 % popust
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
50 % popust
32 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
50 % popust
32 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
50 % popust
32 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
50 % popust
32 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
50 % popust
32 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
32 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
50 % popust
28 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
50 % popust
28 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
50 % popust
25 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
60 % popust
25 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
50 % popust
25 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
50 % popust
25 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
50 % popust
25 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
50 % popust
32 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
50 % popust
30 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
50 % popust
26 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
50 % popust
26 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
50 % popust
26 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
50 % popust
26 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
50 % popust
18 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
60 % popust
18 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
50 % popust
18 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
50 % popust
18 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
50 % popust
18 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
50 % popust
18 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
50 % popust
18 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
50 % popust
22 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
50 % popust
22 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
60 % popust
32 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
30 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
30 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
50 % popust
34 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
50 % popust
34 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
50 % popust
33 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
50 % popust
36 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
50 % popust
45 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
50 % popust
22 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
50 % popust
22 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
50 % popust
22 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
50 % popust
36 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
50 % popust
39 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
50 % popust
38 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
50 % popust
44 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
50 % popust
36 mm
1) active = 1"
@mouseleave="active = 0"
@touchstart="touchX = $event.changedTouches[0].clientX; touchY = $event.changedTouches[0].clientY"
@touchend="
const dx = $event.changedTouches[0].clientX - touchX;
const dy = $event.changedTouches[0].clientY - touchY;
if (count > 1 && Math.abs(dx) > 40 && Math.abs(dx) > Math.abs(dy)) {
$event.preventDefault();
active = dx < 0 ? (active + 1) % count : (active - 1 + count) % count;
}
"
class="relative overflow-hidden w-full aspect-4/5">
50 % popust
30 mm
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